Category Archive: Education
…in Congleton, Behaviour and Welfare Lead; Liz Griffen, and her students for inviting Lesley Seal, Senior Communications Officer from Cheshire East Council and myself to discuss our adolescent neglect campaign.
The Council and school are both creating awareness campaigns to educate people about child and adolescent neglect. Splinter is proud to have won the commission and be involved with this important project. There is little discussed or understood about exactly what child neglect is and what as a society we should do about it. So I was grateful to speak to Liz, a safeguarding and welfare specialist and her group of students, who gave up their lunchtimes to discuss the subject and give me their valuable insight on visuals, messaging and communication channels.
I was made to feel very welcome and am impressed by the students’ design savvy, creative input and clear understanding of a complex and subjective issue. Having already provided such crucial insight, we have kindly been invited for a return match to tell us what they think of our creative…fingers crossed!
I look forward to my return visit at the end of the month.
…And look out for the campaign in March.
“When you realise that there are 21 characters, each with 3 mini-games, that makes 63 mini-games that needed creating within 6 months – which seems unfeasible. But the way we got around that was by building game mechanic templates which could be reused multiple times…”
Jon Raffe, Splinter
Splinter has recently created Famous People; a suite of Flash games aimed at a Primary school audience; for the BBC’s Primary History site. The project had a fixed deadline, due to it needing to fit within the annual budgeting period for that department. The suite focused on 21 famous characters throughout history, with each person’s game containing 3 different mini-games. The total of 63 mini-games were created within 6 months. The team built game mechanic templates which could be reused multiple times. Parallel pipelines facilitated a structured process flow, gave the client a good overview of the whole process and also ensured we met the fixed deadline.
While the visual, educational authoring and audio work was in production, the game frameworks were being built which could be re-skinned and re-used across all the different characters. In total there were 6 completely distinct game mechanics, which got mixed and matched depending on the story we were trying to tell for each character. We’re really happy with how flexible they became and how different all the games still feel from each other.
To make sure we kept within the short production timescales, we started each batch of game by doing four fully worked up visuals for each character, consisting of the main scene and three embedded mini-games. Across the 21 characters there are 84 different environments, ranging from Seb Coe’s Olympic stadium through to a Shakespeare-themed quiz show!
Those initial visuals then allowed our storyboard artist to sketch out a full run-through of each character’s game. Each character’s storyboard ran to 20 pages, with 3 panels per page, resulting in an immense 1, 260 storyboard panels.
Within the timescales the games went through multiple debugging phases, as well as a structured user testing session.
To find out more about how we created the Famous People games please visit our blog.
If you wish to link to each individual games please visit the following page: http://www.splinter.co.uk/lovie/bbc-famous-people/
They are one of the most creative, reliable companies I’ve worked with and I would be happy to recommend them to anyone else. Their illustration and design work is top quality – they understand the audience completely and interpret the brief well.
Rachel Duckhouse, Producer, BBC Scotland.
Splinter were commissioned to write, design and produce 11 Bitesize KS1 interactive science games for the BBC. Once the project commenced we were also commissioned to produce a further 7 titles focused on the Scottish Level 1 curriculum.
To find out more about how we created the Max & Molly games please visit our blog.
If you wish to link to each individual games please visit the following page: http://www.splinter.co.uk/lovie/bbc-bitesize/
Denbighshire County Council commissioned Splinter and Mair Education to produce interpretation and marketing materials for the Rhuddlan Nature Reserve.
Core to the project aims was the desire for local children to be involved in the process, ensuring that the local community have ownership of the reserve to discourage vandalism and encourage use to ensure that they value the reserve for generations to come. The sessions were very successful, with the children fully engaged throughout.
Their input has genuinely determined the direction of the project in the following ways:
– Identifying the best physical locations for signage and interpretation boards.
– Choosing the format of interpretation boards.
– Determining the preferred content of interpretation boards.
– Providing artwork which will be reflected in the final designs of signage, interpretation boards and marketing materials.
The final outputs of the project were 6 different interpretation panels and a visitor leaflet.
Commissioned by Merseytravel www.climatlantic.co.uk is a fun and easy to use website for Primary and Secondary schoolchildren, teachers, parents and guardians. The website and games promote carbon reduction activity and environmental awareness, such as turning off lights, using public transport or planting a tree.
Climatlantic is a partnership of European countries: Ireland, UK, Portugal, Spain and France, located along the Atlantic coastline and working together to reduce their collective carbon footprints. Visitors to the website’s homepage are invited to make a pledge and help save the planet. After pledging you/schools are automatically sent advice to help fulfill that pledge.
The multi-lingual website has been designed with help from Holy Spirit School in Merseyside and Connah’s Quay High school in Flintshire. The children choose the colourful funky style of the website, the cool animal characters, including their names and also helped develop the game concepts. Climatlantic’s eco-guides are called Ollie the orangutan, Ula the parrot and Roofus the polar bear and appear throughout the site and games. Thanks to the fabulous illustrator Tracy who helped bring the children’s ideas to life.
We have just got the hard copies of the latest Annual Review and Accounts that we have designed for Edge Hill. They look great, are printed to high environmental standards and have been really well received by the client.
In addition to the Annual Review we have helped Edge Hill update their visual identity, and are currently completing the Undergraduate Prospectus which should be available in a couple of weeks.
After a second successful design Splinter was commissioned to produce the Choice brochure for Edge Hill for the third year running. The 2011 version shows a progression from the previous 2 as while it focuses on the students it also showcases the excellent working environments and the new buildings throughout the Edge Hill campus.
Having successfully produced the 2008 annual report Splinter was commissioned to design the 2009 version of the Edge Hill University annual review. Again, the report is environmentally friendly, making use of a drip varnish and vegetable inks throughout.
Following on from the award winning Clued up in Hull children and young people’s website, Splinter were asked to design and produce an additional game to add to the ’13 and over’ section of the site. The game was made primarily to inform young people on the various forms of environment related crime that Hull City Council sees as a problem.
It’s split into four mini-games, each dealing with a type of crime, including fly tipping, littering, graffiti and dog fouling. Play the game here.